Mount & Blade II: Bannerlord - Minor Factions. Besides the Kingdoms, there is also minor factions through Calradia, each one with its own history, ideologies, objectives and troop trees. Mechanically they act as indepedent clans, who can either act as brigands or be hired as mercenaries by the kingdoms, much like players in the early game. The Mercenaries in Bannerlord One of the man things I was hoping to see improved from Warband was the way you serve as a mercenary for factions. For instance, better pay, an actual contracting/bidding system to hire out your company, etc. Would you say that the mercenary experience in Bannerlord is better? Tier 6 Elite Mercenaries joins Calradia, Introducing: (all Infantry) Also on Steam. - Sturgian Berserkers. - Vlandian Crusaders. - Battanian Higlanders. - Aserai Immortals. - Imperial Centurions. - Khuzait Warlords. These Mercs are based on culture, which means you have to recruit a Centurion in a Imperial Cultured Town, an Immortal in Aserai Apr 11, 2020. #1. Now l don't know if it's just me or it's a feature, but the mercenary units available for recruiting from taverns are so weak. l saw only thugs and master thug, trade weapon archer or something like that dunno what's that. The strongest unit l discovered was after last patch (dunno if it's related or not) was hired blade. Are mercenaries worth it yet? As the title says, as given my massive success in using hired blades, crossbowmen sharpshooter and merc cavalry in OG mount and blade to farm renown etc, I'd like to do same again in bannerlord as come on those hired blades in OG nothing to sniff at. Or should I stick to a core of imperial infantry backed by As such you need to have the Disciplinarian perk in order to transfer a Bandit unit to a proper unit. This perk can be found in the Leadership tree. You must get Leadership to level 125 and then choose the Disciplinarian perk from the skill tree. That is the only way you can train bandits to become proper units within your army. Yes, if you capture castles and towns while leading an army, raid villages, attack caravans or townsfolk, the owner clan/merchant will dislike you. And no, increase relations by letting lords go after battle or donating the captured lords to a "contratual friendly" lord/clan by giving them over directly on the campaign map or placing them in a Navigate to the settlement/castle you want to grant to your companion. It automatically selects the closest. Open the party screen and talk to your companion. Click the "I wish to make you my vassal." option. Select the settlement you wish to grant them. Name the clan in the pop up. Community patch needs to be at the bottom of your load order. And careful with some multiplier mods then can crash because with the updates they have been changing the how they dish out xp to certain things not just the player. vividflash. • 4 yr. ago. download the fixed mod launcher. r/mountandblade. So the mercenary pay works off of influence. Someone posted a more in depth guide, but you can get paid more by donating prisoners (any, bandits, looters, soldiers or lords) to a castle or town. It doesn’t go by region or anything like that. You can also gain influence by donating troops to a garrison. 5epr.