Try some of the more fun ways of making cash. Caravan raids as merc. Become merc, acquire a party of cavalry only and raid caravans. Not only you get the whole caravan stuff you can sell, and some prisoners you can sell as well, they are also a whopping 20 Influence per raid. This will make your merc payments skyrocket. Sell prisoners as
Caravans destroyed. So I updated the game to the new patch today. I noticed that the caravans I had, had troops that started deserting. Opened up the clan parties tab, and there is a limit on the troops, 30. And in the span of five minutes all three of my caravans got taken out one by one by forrest or mountain bandits.
I can, partially, confirm this. i built two breweries in saneopa (only 1 grain village). they are making 249 denars per day combined. meanwhile, my 1 brewery in amitatys (also 1 grain village) is making 324 per day. however, i have owned amitatys for much longer. and it has higher prosperity. i don't know if this affects workshop production or
Then max out your workshops. Then look into more parties or caravans. Fiefs are where the big money is at anyway. A city will bring you 2-3k a day easy. But if you’re hurting for money that bad right now do not drop everything you have on a caravan that’s risky and could screw you over hard.
At their absolute best, a workshop will make maybe 500-600 denars, and that's if you deal with the headache of ensuring the raw materials always get there and the goods get taken by caravans, etc. Just not worth it. Mastermangkookoo • 4 mo. ago.
I am a week in and I’m losing money so far. I’ve got plenty but it’s definitely a lose at the moment. Yeah, actually after about 2-3 weeks, I started making so much I'm now at 40k without ever trading. Its like making 250-300 day after wages. Some random times its like -90 and some days its like +900.
You can make some easy money by butchering hogs and playing tavern games. For hogs, go to a settlement that has cheap hogs and buy them all. Go to your inventory screen and click on then, then click the cleaver symbol to butcher them. 1 hog = 1 hide and 1 meat that will sell for way more than the price of the hog.
The bare minimum is 25+ loyalty, 50+ security, and then doing the npc quests and hideouts. Satisfy those and the fiefs will grow on their own at various rates without further input. A good governer can reduce garrison cost, also look into upgrades in manage town to reduce garrison cost or increase tax income.
The Bannerlord developer will likely patch this bug at some point. They're probably aware of it because it's almost impossible to level this character as they require over a hundred skill levels
I dont think its a bug. It just the calculation.!. the workshops give money based on how much they earn, but they got wages and a "capital" if this capital is lower than 10000 then they first need to refil their capital (you could see capital something like stock, they first need to replenish their stock of materials, human resources like hire people etc.) when this is all done the workshop
Y3MPVO.